struct
#include <VaultedVulkan/VV_Pipelines.hpp>
CreateInfo
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkGraphicsShaderGroupCreateInfoNV, EStructureType::GraphicsShaderGroup_CreateInfo_NV>
- Base struct for wrapping Vulkan native C API Structs.
Public variables
- EType SType
- const void* Next
- ui32 StageCount
-
const ShaderStage::
CreateInfo* Stages -
const VertexInputState::
CreateInfo* VertexInputState -
const TessellationState::
CreateInfo* TessellationState