struct
#include <VaultedVulkan/VV_RenderPass.hpp>
CreateInfo
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkFramebufferCreateInfo, EStructureType::Framebuffer_CreateInfo>
- Base struct for wrapping Vulkan native C API Structs.
Public types
- using RenderPass_Handle = VkRenderPass
Public variables
- EType SType
- const void* Next
- CreateFlags Flags
-
RenderPass_
Handle RenderPass - ui32 AttachmentCount
-
const ImageView::
Handle* Attachments - ui32 Width
- ui32 Height
- ui32 Layers