struct
#include <VaultedVulkan/VV_Types.hpp>
Rect2D Structure specifying a two-dimensional subregion.
Contents
- Reference
Rectangles are used to describe a specified rectangular region of pixels within an image or framebuffer. Rectangles include both an offset and an extent of the same dimensionality, as described above. Specification
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkRect2D>
- Base struct for wrapping Vulkan native C API Structs.
Public functions
- auto operator==(const Rect2D& _other) -> bool
- auto operator!=(const Rect2D& _other) -> bool