VV::Corridors::Rect2D struct

Structure specifying a two-dimensional subregion.

Rectangles are used to describe a specified rectangular region of pixels within an image or framebuffer. Rectangles include both an offset and an extent of the same dimensionality, as described above. Specification

Base classes

template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>
struct VV::V0::VKStruct_Base<VkRect2D>
Base struct for wrapping Vulkan native C API Structs.

Public functions

auto operator==(const Rect2D& _other) -> bool
auto operator!=(const Rect2D& _other) -> bool

Public variables

Offset2D Offset
Extent2D Extent