VV::Corridors::Offset2D struct

Structure specifying a two-dimensional offset.

Offsets are used to describe a pixel location within an image or framebuffer, as an (x,y) location for two-dimensional images, or an (x,y,z) location for three-dimensional images. Offsets Specification

Base classes

template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>
struct VV::V0::VKStruct_Base<VkOffset2D>
Base struct for wrapping Vulkan native C API Structs.

Public functions

auto operator==(const Offset2D _other) -> bool
auto operator!=(const Offset2D _other) -> bool

Public variables

si32 X
si32 Y