module
APISpec_Synchronization_and_Cache_ControlChapter 6: Specification
Classes
- struct VV::V0::Memory::Barrier
- Global memory barriers apply to memory accesses involving all memory objects that exist at the time of its execution..
- struct VV::V1::Buffer::Memory_Barrier
- Specification
- struct VV::V1::Image::Memory_Barrier
- Specification
-
template<>struct VV::V0::Fence_Maker<EOS::Linux>::GetOS_HandleInfo
- Specification
-
template<>struct VV::V0::Fence_Maker<EOS::Linux>::ImportOS_HandleInfo
- Specification
-
template<>struct VV::V0::Fence_Maker<EOS::Windows>::ExportableOS_HandleInfo
- Specification
-
template<>struct VV::V0::Fence_Maker<EOS::Windows>::GetOS_HandleInfo
- Specification
-
template<>struct VV::V0::Fence_Maker<EOS::Windows>::ImportOS_HandleInfo
- Specification
-
template<>struct VV::V0::Semaphore_Maker<EOS::Linux>::GetOS_HandleInfo
- Specification
-
template<>struct VV::V0::Semaphore_Maker<EOS::Linux>::ImportOS_HandleInfo
- Specification
-
template<>struct VV::V0::Semaphore_Maker<EOS::Windows>::ExportableOS_HandleInfo
- Specification
-
template<>struct VV::V0::Semaphore_Maker<EOS::Windows>::GetOS_HandleInfo
- Specification
-
template<>struct VV::V0::Semaphore_Maker<EOS::Windows>::ImportOS_HandleInfo
- Specification
- struct VV::V1::Event::CreateInfo
- Specification
- struct VV::V1::Event
- Events are a synchronization primitive that can be used to insert a fine-grained dependency between commands submitted to the same queue, or between the host and a queue. Events must not be used to insert a dependency between commands submitted to different queues. Events have two states - signaled and unsignaled.
- struct VV::V1::Fence::CreateInfo
- Specification
- struct VV::V1::Fence::DeviceEventInfo
- Specification
- struct VV::V1::Fence::DisplayEventInfo
- Specification
- struct VV::V1::Fence::ExportCreateInfo
- Specification
- struct VV::V1::Fence
- Fences are a synchronization primitive that can be used to insert a dependency from a queue to the host. Fences have two states - signaled and unsignaled.
- struct VV::V1::Semaphore::SignalInfo
- Specification
- struct VV::V1::Semaphore::TypeSpecifiedCreateInfo
- Specification
- struct VV::V1::Semaphore::WaitInfo
- Specification
Enums
- enum class EAccessFlag: ui32 { IndirectCommandRead = VK_ACCESS_INDIRECT_COMMAND_READ_BIT, IndexRead = VK_ACCESS_INDEX_READ_BIT, VertexAttributeRead = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, UniformRead = VK_ACCESS_UNIFORM_READ_BIT, InputAttachmentRead = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT, ShaderRead = VK_ACCESS_SHADER_READ_BIT, ShaderWrite = VK_ACCESS_SHADER_WRITE_BIT, ColorAttachmentRead = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT, ColorAttachmentWrite = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, DepthStencilAttachmentRead = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT, DepthStencilAttachmentWrite = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, TransferRead = VK_ACCESS_TRANSFER_READ_BIT, TransferWrite = VK_ACCESS_TRANSFER_WRITE_BIT, HostRead = VK_ACCESS_HOST_READ_BIT, HostWrite = VK_ACCESS_HOST_WRITE_BIT, MemoryRead = VK_ACCESS_MEMORY_READ_BIT, MemoryWrite = VK_ACCESS_MEMORY_WRITE_BIT, TransformFeedback_Write_EXT = VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT, TransformFeedback_CounterRead_EXT = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT, TransformFeedback_CounterWrite_EXT = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT, ConditionalRendering_Read_EXT = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT, ColorAttachment_ReadNoncoherent_EXT = VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT, AccelerationStructure_Read_KHR = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR, AccelerationStructure_Write_KHR = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR, ShadingRateImage_Read_NV = VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV, FragmentDensityMap_Read_EXT = VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT, CommandPreprocess_Read_NV = VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV, CommandPreprocess_Write_NV = VK_ACCESS_COMMAND_PREPROCESS_WRITE_BIT_NV, AccelerationStructure_Read_NV = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV, AccelerationStructure_Write_NV = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV, VV_SpecifyBitmaskable = VK_ACCESS_FLAG_BITS_MAX_ENUM }
- Specification
- enum class EDependencyFlag: ui32 { ByRegion = VK_DEPENDENCY_BY_REGION_BIT, VV_SpecifyBitmaskable = VK_DEPENDENCY_FLAG_BITS_MAX_ENUM }
- Specification
- enum class EDisplayEventType: ui32 { FirstPixelOut_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT }
- Specification
- enum class EFenceCreateFlag: ui32 { Signaled = VK_FENCE_CREATE_SIGNALED_BIT, VV_SpecifyBitmaskable = VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM }
- Specification
- enum class EFenceImportFlag { Temporary = VK_FENCE_IMPORT_TEMPORARY_BIT, Temporary_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT_KHR, VV_SpecifyBitmaskable = VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM }
- Specification
- enum class EPipelineStageFlag: ui32 { TopOfPipe = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, DrawIndirect = VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT, VertexInput = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VertexShader = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, TessellationControlShader = VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT, TessellationEvaluationShader = VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT, GeometryShader = VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT, FragementShader = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, EarlyFragmentTests = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT, LateFragmentTests = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, ColorAttachmentOutput = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, ComputeShader = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, Transfer = VK_PIPELINE_STAGE_TRANSFER_BIT, BottomOfPipe = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, Host = VK_PIPELINE_STAGE_HOST_BIT, AllGraphics = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, AllCommands = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VV_SpecifyBitmaskable = VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM }
- Specification
- enum class ESemaphoreType: ui32 { Binary = VK_SEMAPHORE_TYPE_BINARY, Timeline = VK_SEMAPHORE_TYPE_TIMELINE, Binary_KHR = VK_SEMAPHORE_TYPE_BINARY_KHR, Timeline_KHR = VK_SEMAPHORE_TYPE_TIMELINE_KHR }
- Specification
- enum class ESemaphoreWaitFlag: ui32 { Any = VK_SEMAPHORE_WAIT_ANY_BIT, Any_KHR = VK_SEMAPHORE_WAIT_ANY_BIT_KHR, VV_SpecifyBitmaskable = VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM }
- Specification
Typedefs
- using StageFlags = Bitfield<EPipelineStageFlag, VkPipelineStageFlags>
- Specification
- using Handle = VkFence
- Specification
- using Handle = VkSemaphore
- Specification
- using ImportFlags = Bitfield<ESemaphoreImportFlag, VkSemaphoreImportFlags>
- Specification
- using WaitFlags = Bitfield<ESemaphoreWaitFlag, VkSemaphoreWaitFlags>
- Specification
- using Handle = VkEvent
- Specification
- using CreateFlags = Bitfield<EFenceCreateFlag, VkFenceCreateFlags>
- Specification
- using ExternalHandleFlags = Bitfield<EExternalFenceHandleTypeFlag, VkExternalFenceHandleTypeFlags>
- Specification
- using AccessFlags = Bitfield<EAccessFlag, VkAccessFlags>
- using DependencyFlags = Bitfield<EDependencyFlag, VkDependencyFlags>
- using FenceImportFlags = Bitfield<EFenceImportFlag, VkFenceImportFlags>
Functions
- static void ResetEvent(Handle _commandBuffer, Event::Handle _event, Pipeline::StageFlags _stageMask)
- Specification
- static void SetEvent(Handle _commandBuffer, Event::Handle _event, Pipeline::StageFlags _stageMask)
- Specification
- static void SubmitPipelineBarrier(Handle _commandBuffer, Pipeline::StageFlags _sourceStageMask, Pipeline::StageFlags _destinationStageMask, DependencyFlags _dependencyFlags, ui32 _memoryBarrierCount, const Memory::Barrier* _memoryBarriers, ui32 _bufferMemoryBarrierCount, const Buffer::Memory_Barrier* _bufferMemoryBarriers, ui32 _imageMemoryBarrierCount, const Image::Memory_Barrier* _imageMemoryBarriers)
- Specification
- static void WaitForEvents(Handle _commandBuffer, ui32 _eventCount, const Event::Handle* _events, Pipeline::StageFlags _srcStageMask, Pipeline::StageFlags _dstStageMask, ui32 _memoryBarrierCount, const Memory::Barrier* _memoryBarriers, ui32 _bufferMemoryBarrierCount, const Buffer::Memory_Barrier* _bufferMemoryBarriers, ui32 _imageMemoryBarrierCount, const Image::Memory_Barrier* _imageMemoryBarriers)
- Specification
- static auto WaitUntilIdle(Handle _queue) -> EResult
- To wait on the host for the completion of outstanding queue operations for a given queue.
- static auto WaitUntilIdle(Handle _device) -> EResult
- Specification .
- static auto GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _fdInfo, OS_Handle* _fileDescriptor) -> EResult
- static auto ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importInfo) -> EResult
- static auto GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getWin32HandleInfo, OS_Handle& _winHandle) -> EResult
- Export a Windows handle representing the state of a fence.
- static auto ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importInfo) -> EResult
- Import a fence payload from a Windows handle.
- static auto GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getInfo, OS_Handle* _fileDescriptor) -> EResult
- Export a POSIX file descriptor representing the payload of a semaphore.
- static auto ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importPOSIX_Info) -> EResult
- Import a semaphore payload from a POSIX file descriptor.
- static auto GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getInfo, OS_Handle& _handle) -> EResult
- Export a Windows handle representing the payload of a semaphore.
- static auto ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importHandleInfo) -> EResult
- Import a semaphore payload from a Windows handle.
- static auto Create(LogicalDevice::Handle _device, const Event::CreateInfo& _createInfo, const Memory::AllocationCallbacks* _allocator, Handle& _event) -> EResult
- Create an Event.
- static void Destroy(LogicalDevice::Handle _device, Handle _event, const Memory::AllocationCallbacks* _allocator)
- Destroy an event.
- static auto GetStatus(LogicalDevice::Handle _device, Handle _event) -> EResult
- Query the state of an event from the host.
- static auto Reset(LogicalDevice::Handle _device, Handle _event) -> EResult
- Set the state of an event to unsignaled from the host.
- static auto Set(LogicalDevice::Handle _device, Handle _event) -> EResult
- static auto Create(LogicalDevice::Handle _logicalDevice, const CreateInfo& _createInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence) -> EResult
- Create a fence.
- static void Destroy(LogicalDevice::Handle _logicalDevice, Handle _fence, const Memory::AllocationCallbacks* _allocator)
- Destroy a fence.
- static auto GetStatus(LogicalDevice::Handle _logicalDevice, Handle _fence) -> EResult
- Export a Windows handle representing the state of a fence.
- static auto RegisterDeviceEvent(LogicalDevice::Handle _device, const DeviceEventInfo& _deviceEventInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence) -> EResult
- Create a fence that will be signaled when an event occurs on a device.
- static auto RegisterDisplayEvent(LogicalDevice::Handle _device, Display::Handle _display, const DisplayEventInfo& _displayEventInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence) -> EResult
- Create a fence that will be signaled when an event occurs on a Display object.
- static auto Reset(LogicalDevice::Handle _logicalDevice, Handle* _fences, ui32 _fenceCount) -> EResult
- Specification
- static auto WaitForFences(LogicalDevice::Handle _device, ui32 _fenceCount, const Handle* _fences, Bool _waitAll, u64 _timeout) -> EResult
- Wait for one or more fences to enter the signaled state on the host.
- static auto Create(LogicalDevice::Handle _device, const CreateInfo& _createInfo, const Memory::AllocationCallbacks* _allocator, Handle& _semaphore) -> EResult
- Create a semaphore.
- static void Destroy(LogicalDevice::Handle _device, Handle _semaphore, const Memory::AllocationCallbacks* _allocator)
- Destroy a semaphore.
- static auto GetCounterValue(LogicalDevice::Handle _device, Handle _semaphore, u64& _value) -> EResult
- Query the current counter value of a semaphore created with a SemaphoreType of Timeline from the host.
- static auto Signal(LogicalDevice::Handle _device, const SignalInfo& _signalInfo) -> EResult
- Signal a semaphore created with a SemaphoreType of Timeline with a particular counter value, on the host.
- static auto WaitFor(LogicalDevice::Handle _device, const WaitInfo& _waitInfo, u64 _timeout) -> EResult
- Wait for a set of semaphores created with a VkSemaphoreType of VK_SEMAPHORE_TYPE_TIMELINE to reach particular counter values on the host.
Enum documentation
enum class EAccessFlag: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class EDependencyFlag: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class EDisplayEventType: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class EFenceCreateFlag: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class EFenceImportFlag
#include <VaultedVulkan/VV_Enums.hpp>
enum class EPipelineStageFlag: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class ESemaphoreType: ui32
#include <VaultedVulkan/VV_Enums.hpp>
enum class ESemaphoreWaitFlag: ui32
#include <VaultedVulkan/VV_Enums.hpp>
Typedef documentation
using StageFlags = Bitfield<EPipelineStageFlag, VkPipelineStageFlags>
#include <VaultedVulkan/VV_Pipelines.hpp>
using Handle = VkFence
using Handle = VkSemaphore
using ImportFlags = Bitfield<ESemaphoreImportFlag, VkSemaphoreImportFlags>
using WaitFlags = Bitfield<ESemaphoreWaitFlag, VkSemaphoreWaitFlags>
using Handle = VkEvent
using CreateFlags = Bitfield<EFenceCreateFlag, VkFenceCreateFlags>
using ExternalHandleFlags = Bitfield<EExternalFenceHandleTypeFlag, VkExternalFenceHandleTypeFlags>
using AccessFlags = Bitfield<EAccessFlag, VkAccessFlags>
#include <VaultedVulkan/VV_Types.hpp>
@ < ="://..////1.2-//.#"></>
using DependencyFlags = Bitfield<EDependencyFlag, VkDependencyFlags>
#include <VaultedVulkan/VV_Types.hpp>
@ < ="://..////1.2-//.#"></>
using FenceImportFlags = Bitfield<EFenceImportFlag, VkFenceImportFlags>
#include <VaultedVulkan/VV_Types.hpp>
@ < ="://..////1.2-//.#"></>
Function documentation
static void ResetEvent(Handle _commandBuffer,
Event::Handle _event,
Pipeline::StageFlags _stageMask)
#include <VaultedVulkan/VV_Command.hpp>
static void SetEvent(Handle _commandBuffer,
Event::Handle _event,
Pipeline::StageFlags _stageMask)
#include <VaultedVulkan/VV_Command.hpp>
static void SubmitPipelineBarrier(Handle _commandBuffer,
Pipeline::StageFlags _sourceStageMask,
Pipeline::StageFlags _destinationStageMask,
DependencyFlags _dependencyFlags,
ui32 _memoryBarrierCount,
const Memory::Barrier* _memoryBarriers,
ui32 _bufferMemoryBarrierCount,
const Buffer::Memory_Barrier* _bufferMemoryBarriers,
ui32 _imageMemoryBarrierCount,
const Image::Memory_Barrier* _imageMemoryBarriers)
#include <VaultedVulkan/VV_Command.hpp>
static void WaitForEvents(Handle _commandBuffer,
ui32 _eventCount,
const Event::Handle* _events,
Pipeline::StageFlags _srcStageMask,
Pipeline::StageFlags _dstStageMask,
ui32 _memoryBarrierCount,
const Memory::Barrier* _memoryBarriers,
ui32 _bufferMemoryBarrierCount,
const Buffer::Memory_Barrier* _bufferMemoryBarriers,
ui32 _imageMemoryBarrierCount,
const Image::Memory_Barrier* _imageMemoryBarriers)
#include <VaultedVulkan/VV_Command.hpp>
static EResult WaitUntilIdle(Handle _queue)
#include <VaultedVulkan/VV_LogicalDevice.hpp>
To wait on the host for the completion of outstanding queue operations for a given queue.
Parameters | |
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_queue |
static EResult WaitUntilIdle(Handle _device)
#include <VaultedVulkan/VV_LogicalDevice.hpp>
Parameters | |
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_device |
static EResult GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _fdInfo, OS_Handle* _fileDescriptor)
static EResult ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importInfo)
Parameters | |
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_device | |
_importInfo |
static EResult GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getWin32HandleInfo, OS_Handle& _winHandle)
Export a Windows handle representing the state of a fence.
static EResult ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importInfo)
Import a fence payload from a Windows handle.
static EResult GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getInfo, OS_Handle* _fileDescriptor)
Export a POSIX file descriptor representing the payload of a semaphore.
static EResult ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importPOSIX_Info)
Import a semaphore payload from a POSIX file descriptor.
static EResult GetOS_Handle(V1::LogicalDevice::Handle _device, const GetOS_HandleInfo& _getInfo, OS_Handle& _handle)
Export a Windows handle representing the payload of a semaphore.
static EResult ImportOS_Handle(V1::LogicalDevice::Handle _device, const ImportOS_HandleInfo& _importHandleInfo)
Import a semaphore payload from a Windows handle.
static void Destroy(LogicalDevice::Handle _device, Handle _event, const Memory::AllocationCallbacks* _allocator)
Destroy an event.
Parameters | |
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_device | |
_event | |
_allocator |
static EResult GetStatus(LogicalDevice::Handle _device, Handle _event)
Query the state of an event from the host.
static EResult Reset(LogicalDevice::Handle _device, Handle _event)
Set the state of an event to unsignaled from the host.
Parameters | |
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_device | |
_event |
static EResult Set(LogicalDevice::Handle _device, Handle _event)
Parameters | |
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_device | |
_event |
static EResult Create(LogicalDevice::Handle _logicalDevice, const CreateInfo& _createInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence)
Create a fence.
Parameters | |
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_logicalDevice | |
_createInfo | |
_allocator | |
_fence |
static void Destroy(LogicalDevice::Handle _logicalDevice, Handle _fence, const Memory::AllocationCallbacks* _allocator)
Destroy a fence.
Parameters | |
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_logicalDevice | |
_fence | |
_allocator |
static EResult GetStatus(LogicalDevice::Handle _logicalDevice, Handle _fence)
Export a Windows handle representing the state of a fence.
Parameters | |
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_logicalDevice | |
_fence |
static EResult RegisterDeviceEvent(LogicalDevice::Handle _device, const DeviceEventInfo& _deviceEventInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence)
Create a fence that will be signaled when an event occurs on a device.
static EResult RegisterDisplayEvent(LogicalDevice::Handle _device, Display::Handle _display, const DisplayEventInfo& _displayEventInfo, const Memory::AllocationCallbacks* _allocator, Handle& _fence)
Create a fence that will be signaled when an event occurs on a Display object.
static EResult Reset(LogicalDevice::Handle _logicalDevice, Handle* _fences, ui32 _fenceCount)
Parameters | |
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_logicalDevice | |
_fences | |
_fenceCount |
static EResult WaitForFences(LogicalDevice::Handle _device, ui32 _fenceCount, const Handle* _fences, Bool _waitAll, u64 _timeout)
Wait for one or more fences to enter the signaled state on the host.
static EResult Create(LogicalDevice::Handle _device, const CreateInfo& _createInfo, const Memory::AllocationCallbacks* _allocator, Handle& _semaphore)
Create a semaphore.
static void Destroy(LogicalDevice::Handle _device, Handle _semaphore, const Memory::AllocationCallbacks* _allocator)
Destroy a semaphore.
Parameters | |
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_device | |
_semaphore | |
_allocator |
static EResult GetCounterValue(LogicalDevice::Handle _device, Handle _semaphore, u64& _value)
Query the current counter value of a semaphore created with a SemaphoreType of Timeline from the host.
static EResult Signal(LogicalDevice::Handle _device, const SignalInfo& _signalInfo)
Signal a semaphore created with a SemaphoreType of Timeline with a particular counter value, on the host.
static EResult WaitFor(LogicalDevice::Handle _device, const WaitInfo& _waitInfo, u64 _timeout)
Wait for a set of semaphores created with a VkSemaphoreType of VK_SEMAPHORE_TYPE_TIMELINE to reach particular counter values on the host.
Parameters | |
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_device | |
_waitInfo | |
_timeout |