struct
#include <VaultedVulkan/VV_Pipelines.hpp>
RasterizationState Rasterization is the process by which a primitive is converted to a two-dimensional image. Each point of this image contains associated data such as depth, color, or other attributes.
Contents
- Reference
Public types
- struct CreateInfo
- Specification
- using CreateFlags = Bitfield<EUndefined, Flags>
- Reserved for future use.
- using CullModeFlags = Bitfield<ECullModeFlag, VkCullModeFlags>
- Specification