struct
#include <VaultedVulkan/VV_Resource.hpp>
AllocateInfo
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkDescriptorSetAllocateInfo, EStructureType::Descriptor_SetAllocateInfo>
- Base struct for wrapping Vulkan native C API Structs.
Public types
- using PipelineLayoutDescriptorSetHandle = VkDescriptorSetLayout
Public variables
- EType SType
- const void* Next
- Handle DescriptorPool
- ui32 DescriptorSetCount
- const PipelineLayoutDescriptorSetHandle* SetLayouts