struct
#include <VaultedVulkan/VV_Command.hpp>
AllocateInfo
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkCommandBufferAllocateInfo, EStructureType::CommandBuffer_AllocateInfo>
- Base struct for wrapping Vulkan native C API Structs.
Public variables
- EType SType
- const void* Next
- Handle Pool
- ECommandBufferLevel Level
- ui32 BufferCount