struct
#include <VaultedVulkan/VV_Command.hpp>
D3D12Fence
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkD3D12FenceSubmitInfoKHR>
- Base struct for wrapping Vulkan native C API Structs.
Public variables
- EType SType
- const void* Next
- ui32 WaitSemaphoreValuesCount
- const u64* WaitSemaphoreValues
- ui32 SignalSemaphoreValuesCount
- const u64* SignalSemaphoreValues