VV::V3::Buffer class

A linear array of data.

This object represents a device created object on the host. As such ownership is tied to this host object. Due to this design, the object has no copy-construction allowed. Instead, default move constructor and assignment has been defined.

Base classes

struct VV::V2::Buffer
A linear array of data.

Public types

using Parent = V2::Buffer

Constructors, destructors, conversion operators

Buffer()
Default constructor.
Buffer(const LogicalDevice& _device)
Logical device specified.
Buffer(const LogicalDevice& _device, const Memory::AllocationCallbacks& _allocator)
Logical device and allocator specified.
Buffer(Buffer&& _other) noexcept
Performs a move operation to transfer ownership of the device object to this host object.
~Buffer()
Destroys the buffer if the handle is null.
operator Handle&()
Implicit conversion to give a reference to its handle.
operator const Handle&() const
Implicit conversion to give a readonly reference to its handle.
operator const Handle*() const
Implicit conversion to give a pointer to its handle.

Public functions

auto BindMemory(const Memory& _memory, DeviceSize _memoryOffset) -> EResult
Attach memory to a buffer object.
auto Create(const CreateInfo& _info) -> EResult
Create a buffer.
auto Create(const LogicalDevice& _device, const CreateInfo& _info) -> EResult
Create a buffer (logical device specified).
auto Create(const LogicalDevice& _device, const CreateInfo& _info, const Memory::AllocationCallbacks& _allocator) -> EResult
Create a buffer (logical device and allocator specified).
void Destroy()
Destroy the buffer.
auto GetDevice() -> const LogicalDevice&
auto GetMemoryRequirements() const -> const Memory::Requirements&
Provides the memory requirements for the buffer.
auto operator==(const Buffer& _other) const -> bool
Checks to see if its the same object by checking to see if its the same handle.
auto operator=(Buffer&& _other) -> Buffer& noexcept
Performs a move assignment operation to transfer ownership of the device object to this host object.

Protected variables

Handle handle
const Memory::AllocationCallbacks* allocator
const LogicalDevice* device
Memory::Requirements memoryRequirements