struct
#include <VaultedVulkan/VV_Sampler.hpp>
Sampler Represent the state of an image sampler which is used by the implementation to read image data and apply filtering and other transformations for the shader.
Contents
Derived classes
- struct VV::V2::Sampler
- Represent the state of an image sampler which is used by the implementation to read image data and apply filtering and other transformations for the shader.
Public types
- struct CreateInfo
- Specification
- using Handle = VkSampler
- Specification
- using CreateFlags = Bitfield<ESamplerCreateFlag, VkSamplerCreateFlags>
- Specification
- using EMipmapMode = ESamplerMipmapMode
- using AddressMode = ESamplerAddressMode
Public static functions
-
static auto Create(LogicalDevice::
Handle _device, const CreateInfo& _createInfo, const Memory:: AllocationCallbacks* _allocator, Handle& _sampler) -> EResult - Create a sampler object.
-
static void Destroy(LogicalDevice::
Handle _device, Handle _sampler, const Memory:: AllocationCallbacks* _allocator) - Destroy a sampler.