Sampler struct
          #include <VaultedVulkan/VV_Sampler.hpp>
        
        Represent the state of an image sampler which is used by the implementation to read image data and apply filtering and other transformations for the shader.
Contents
Derived classes
- struct VV::V2::Sampler
 - Represent the state of an image sampler which is used by the implementation to read image data and apply filtering and other transformations for the shader.
 
Public types
- struct CreateInfo
 - Specification
 - using Handle = VkSampler
 - Specification
 - using CreateFlags = Bitfield<ESamplerCreateFlag, VkSamplerCreateFlags>
 - Specification
 - using EMipmapMode = ESamplerMipmapMode
 - using AddressMode = ESamplerAddressMode
 
Public static functions
- 
              static auto Create(LogicalDevice::
Handle _device, const CreateInfo& _createInfo, const Memory:: AllocationCallbacks* _allocator, Handle& _sampler) -> EResult  - Create a sampler object.
 - 
              static void Destroy(LogicalDevice::
Handle _device, Handle _sampler, const Memory:: AllocationCallbacks* _allocator)  - Destroy a sampler.