struct
#include <VaultedVulkan/VV_Resource.hpp>
Write
Contents
- Reference
Base classes
-
template<typename VulkanType, EStructureType TemplateSpecifiedStype = EStructureType::Max_Enum>struct VV::V0::VKStruct_Base<VkWriteDescriptorSet, EStructureType::WriteDescriptor_Set>
- Base struct for wrapping Vulkan native C API Structs.
Public variables
- EType SType
- const void* Next
- Handle DstSet
- ui32 DstBinding
- ui32 DstArrayElement
- ui32 DescriptorCount
- EDescriptorType DescriptorType
- const ImageInfo* ImageInfo
- const BufferInfo* BufferInfo
-
const BufferView::
Handle* TexelBufferView